Seven Summits

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“Seven Summits” is a board game where players take on the role of world-class mountain climbers racing to summit the tallest peaks on each of the seven continents. Designed by Daryl Andrews and Adrian Adamescu, the game involves rolling dice to move up mountains, with each mountain having its own associated die. The goal is to strategically climb the mountains while managing risks such as avalanches and optimizing your moves to reach the summits first. The game combines dice drafting with a press-your-luck mechanic, providing both strategic depth and exciting gameplay​.

Players score points by reaching the summits and completing secret missions, which adds a layer of strategic planning to the game. Along the way, climbers can earn bonuses and skill upgrades that help them move more efficiently. The equipment cards allow players to break certain rules, adding another strategic element. The game’s design encourages a mix of safe play and risky maneuvers, making it engaging for a variety of players​.

“Seven Summits” has been praised for its simple yet engaging mechanics, thematic elements, and quick setup time. It’s suitable for both casual gamers and those looking for a strategic challenge. The game’s components, including the dice and player boards, are well-designed to enhance the mountain-climbing theme, making it a visually appealing and enjoyable experience​.

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